Kakoha
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Kakoha
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Dhiaeddine Mokaddem

Gameplay programmer focused on systems, AI, multiplayer, VR, tools, and optimization.

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SimulationExperimental

De-emphasis

A simulation game created for Creathon #1.

Play on itch.io

Role

Gameplay programmer

Engine

Unity

Platform

Windows

Team

3-person team; Creathon #1

Dates

2022

What I worked on

A simulation game created for Creathon #1.

  • I implemented the main gameplay mechanics.

Project media

Reflection

A collaborative project that strengthened rapid iteration, implementation, and release-focused development.