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Dhiaeddine Mokaddem

Gameplay programmer focused on systems, AI, multiplayer, VR, tools, and optimization.

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dhiaeddine.mokaddem@gmail.comLinkedInitch.ioGame Jolt

Selected work

Projects

18 projects

Heavenly Fury: The Fall of Ashmedai preview
Unreal Engine 52023

Heavenly Fury: The Fall of Ashmedai

A four-part Unreal Engine 5 action-adventure combining third-person stealth, a runner sequence, shoot-em-up gameplay, and first-person combat.

Unreal Engine Developer and sole programmerView project
Lost in Desolation preview
Unity2025

Lost in Desolation

A physics-based platformer where players guide a fragile bubble through an obstacle course using airflow.

Gameplay ProgrammerView project
Reclaimed preview
Unity2025

Reclaimed

A four-player cooperative survival game where players manage survival needs, build structures, fight corrupted enemies, and persistently restore a damaged shared world.

Gameplay, multiplayer, AI, and backend developerView project
Space Gate preview
Unity 62025-2026

Space Gate

A commercial Meta Quest VR title in Early Access built around passenger inspection, diegetic tools, procedural NPCs, and physical interaction.

Unity VR DeveloperView project
Physics from First Principles preview
Unity renderer with custom physics24 Sep-13 Nov 2025

Physics from First Principles

A custom physics engine built inside Unity while using Unity only as a rendering host: no Rigidbody, no Collider, and no simulated movement through Transform components.

Physics programmer and chain-simulation developerView project
ML-Agents Maze Training preview
Unity11-25 Sep 2025

ML-Agents Maze Training

A Unity ML-Agents study where a maze agent learns to collect twenty pellets while avoiding two randomly moving enemies.

Collaborative ML-Agents developerView project
Predator AI Comparison preview
Unity2 Oct-13 Nov 2025

Predator AI Comparison

A Unity predator-and-gazelle testbed comparing custom A* navigation with FSM and MCTS decision-making agents that use NavMesh for movement.

Collaborative AI and pathfinding developerView project
Veiler preview
Unity2026

Veiler

A color-and-shape-coded bullet hell where mask switching changes both the player's attacks and which incoming patterns can deal damage.

Gameplay programmer and boss-systems programmerView project
CarniVRal preview
Unity2024

CarniVRal

A virtual-reality carnival arcade featuring basketball toss, whack-a-mole, and a target-shooting gallery.

Unity VR gameplay programmerView project
Catenation preview
Unity2025

Catenation

A puzzle game based on chemical chain reactions.

Gameplay programmerView project
De-emphasis preview
Unity2022

De-emphasis

A simulation game created for Creathon #1.

Gameplay programmerView project
Fallen preview
Unity2022

Fallen

A competitive 2D platformer and endless runner created for Global Game Jam Tunisia 2022, with solo high-score and one-versus-one modes.

Gameplay programmerView project
Overdrive Arena preview
Unreal Engine 52025

Overdrive Arena

A fast-paced sci-fi arena shooter built around escalating enemy waves, advanced weapons, power-ups, movement abilities, and equipment upgrades.

Gameplay ProgrammerView project
Paintation preview
Unity2024-2025

Paintation

A mobile AR garden project where players plant, water, and color plants while preserving the garden state.

Gameplay programmerView project
RoboScale preview
Unity2024

RoboScale

A puzzle game.

ProgrammerView project
Rootopia preview
Unity2023

Rootopia

Defend a tree from fire enemies, expand roots to absorb water, and grow plants while racing toward 5,000 liters.

Gameplay programmerView project
This Game Is 99% Finished preview
Unity2024

This Game Is 99% Finished

A meta-comedy puzzle game about unexpected interactions, misleading interfaces, and a play button that refuses to cooperate.

Gameplay programmerView project
Repairing Wifi preview
GameMaker2021

Repairing Wifi

A web game created as a solo project for the Opera GX Game Jam.

Solo developerView project